Virtual Worlds Launches the Future of CAD for Retail Showrooms

The future of CAD was revealed on the Virtual Worlds stand at The May Design Series. The company attracted huge interest with its demonstration of Virtual Worlds 4D, which promises KBB retailers a powerful technology-led consumer experience. A first for the KBB sector, Virtual Worlds 4D delivers a ground-breaking, virtual reality and interactive buying experience, which is compelling and optimises the sales potential of excellent design.

Nathan Maclean, Acting Managing Director at Logicom reports the most frequent comment from visiting retailers experiencing 4D for the first time was “Wow, that’s just amazing”!  He goes onto explain: “We were taken aback by the excitement 4D generated amongst retailers and were delighted with the brisk sales.”

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A futuristic, simulating headset is fundamental to Virtual Worlds 4D; when worn by the customer, it places them centre stage, in their designed KBB space. Designs in Virtual Worlds 4D appear with unsurpassed depth, scale and parallax, and are capable of creating the excitement and adrenalin rush akin to those experienced by gamers. The 110 degree viewing angle places the customer directly in the room, rather than looking in through a screen. The response to eye movement is immediate, facilitating 360 degree head-tracking and interaction with moving elements of the room, including opening cupboards, looking inside drawers and stepping into showers.

Nathan Maclean, Acting Managing Director at Logicom likens Virtual Worlds 4D to the core elements of interior design, alongside space, light, form, texture, colour, furniture and objects: “Virtual Worlds 4D provides out retailers with the missing 8th element of interior design. It places the physical body, or customer, inside the space, so as to be able to fully appreciate the design’s potential and stimulate the aspiration of ownership. The design becomes theirs. The experience is engaging, entertaining, compelling and leads customers to the point of ordering”.

Virtual Worlds by Logicom is keen to optimise sales opportunities for showroom retailers and envisages a Virtual Worlds 4D in-store area, dedicated to elevating the design experience. Virtual Worlds 4D is a significant element of a new Virtual Worlds 4D Showroom package, which combines the acclaimed  Virtual Worlds Professional 3D interactive CAD software, Viewer App and 2D Planning tool with the new 4D showroom technology.

Virtual Worlds New Training Videos Deliver CAD Basics in Minutes

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Learning a CAD programme can seem daunting to some KBB users, especially those new to CAD. Virtual Worlds at Logicom recognises this and has created three new audio training videos, which teach the basics in less than ten minutes. The videos explain the prime navigation and key functions, enough for new users to begin to create their first 3D interactive room plans.

The three videos complement the existing available training, which includes a one-day Virtual Worlds Foundation Training Course for new users, and is backed up by the invaluable Virtual Worlds technical support helpdesk.  The new videos introduce three core areas: An Introduction to Virtual Worlds, Navigating the 3D Environment, and Using Manufacturers’ Catalogues. Topics covered include how to use unique functions such as the customer Fly Tool and the 3D elevation, how to create rooms to exact dimensions and how to search and access the thousands of manufacturers’ products freely available as 3D models with the Virtual Worlds software.

Nathan MacLean, Acting Managing Director at Logicom explains: “In our experience, new customers to Virtual Worlds are eager to dive in and familiarise themselves with the software, but initially they need a bit of hand-holding. However, they do not necessarily want to wait for a formal training session. Our new videos are available 24/7, so they can get a good handle on the key navigation and interactive 3D functions within just ten minutes and at a time to suit them”.

Virtual Worlds Professional from Logicom is the popular 3D interactive and powerful CAD design software, which features thousands of KBB products from leading kitchen, bathroom and bedroom manufacturers and provides engaging 3D visualisations for customers.

Virtual Worlds New App Brings Design into the Home

 

Virtual Worlds, the popular KBB CAD software from Logicom, has launched the Viewer App for designers to share their 3D interactive designs with customers.

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Compatible with Apple or Android mobile devices, the Viewer App allows designers to create conceptual designs using Virtual Worlds Professional and then upload them for viewing three dimensionally in the App. Likewise, designers can email a link to a customer for them to access proposed designs or a gallery of previous projects, at their convenience.

The Viewer App has multiple interfaces, including touch screen swipe and on-screen navigation.  Quick and responsive, the Virtual Worlds App brings to life designers’ plans, demonstrating them in an interactive format. Customers can walk through their room, on-screen, and view it from any angle; open cupboards and doors, look inside a shower, take a close-up of the tiling format, all on their tablet or Smartphone.

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Nathan MacLean, Acting Managing Director at Logicom sees the Viewer App as an exciting, additional selling tool:  “The Viewer App provides retailers with a powerful, portable sales tool, which shortens the sales process and showcases their designs in a customer friendly, engaging way. The concept of a customer, ipad in hand, standing in their actual kitchen as they tap their way around photo realistic visuals of their new layout, is now an exciting reality”.

The Viewer App has been developed by Logicom, creators of Virtual Worlds. The hosting service, available on an annual subscription, is provided through the Virtual Worlds’ cloud and is therefore secure, controlled and confidential. Once uploaded, plans can be accessed for a time managed period by invited customers only, even if the retailer or designer is off-line.