CAD technology company, Virtual Worlds has announced it has secured a brand new contract with bathroom brand, HiB.
HiB has recently signed a three-year agreement to feature on the popular Virtual Worlds professional CAD software. This means that all retailers signed up to the programme will now be able to generate interactive simulations of HiB products, to exacting proportions, to be included in their design consultations.
Managing Director, Nathan MacLean said: “In this technological age, where consumers are increasingly seeking to ‘try before they buy’, our CAD technology is playing an increasingly important part of the retail dynamic in the KBB world. In fact, most of our retailers have seen a significant increase in sales conversion rates by offering consultancy in this way.
“As such, we’re constantly looking to increase our manufacturer portfolio to provide true-to-life replicas of all the latest market innovations. It is therefore fantastic to have HiB, a business of such a high calibre and excellent product portfolio, on board.”
Ash Chilver, sales director at HiB, adds: “As a business, we’re always on the lookout for new ways to improve our retail proposition and we believe that Virtual Worlds will help customers to more adequately showcase our products in the various stages of the design process.”
For more information on Virtual Worlds, please visit www.virtualworlds.co.uk.
It has certainly been a successful first-half of the year for innovation led CAD company, Virtual Worlds – which now has over 50 KBB retailers signed up to its ground breaking 4D technology.
Launched in October 2015 on a pre-order basis, Virtual Worlds 4D delivers a high quality, virtual reality and an interactive buying experience via a futuristic headset. In a complete industry-first, users are able to experience a realistic 4D simulation of physically being in their dream kitchen or bathroom design via an avatar; allowing them to get a feel for the space, how the design works, and even try out functions such as opening drawers.
The 4D feature comes as part of Virtual Worlds’ comprehensive ONE package which includes an innovative range of design and selling tools designed to enhance the buying experience and, in turn, improve sales conversion rates for the retailer.
Nathan Maclean, managing director at Virtual Worlds comments: “As a complete industry first for the UK market, we knew that pre-order take up would be strong, however to already have over 50 retailers on board is incredible.
“The reality is that a new kitchen or bathroom is a huge investment for the average consumer, so it’s important that they get it right. With this in mind, our 4D offer takes CAD technology to a whole new level by allowing them to not only see how their design will look but get a feel of how it will work through the motion of actually being in the room. In this way, it effectively alleviates the fear factor associated to buying these big ticket items.”
He adds: “The feedback from retailers who have already implemented the technology has been fantastic and we look forward to more retailers adding 4D to their showrooms this year.”
For more information on Virtual Worlds, please visit www.virtualworlds.co.uk.
Thursday 23rd of June saw the second BKU Awards evening take place at the stunning Shakespeare’s Globe Theatre.
Launched in 2015, the Awards were created to recognise the retailers, brands, people and services that make the KBB industry fantastic. Virtual Worlds proudly sponsored the awards for the second year running, managing director Nathan Maclean comments “ Sponsorship of the BKU Awards allows us to further contribute to the benefit of an industry that is at the source of our existence. The BKU Awards is the perfect event in which to connect with likeminded people and businesses in celebration of the talent and achievements within the KBB industry.”
Over 250 members of the industry turned out to see the stars of the bathroom and kitchen industry pick up their awards and celebrate the achievements of the past twelve months. A number of Virtual Worlds customers and manufacturer partners picked up awards such as New Bathroom Retailer of the Year for Beyond Bathroom and Multiple Retailer of the Year award for CP Hart along with Best Brand awards for Hansgrohe, Roca and HiB amongst others. Nathan Maclean was proud to present the Best Bathroom Taps Brand to Crosswater who work closely with Virtual Worlds.
The Virtual Worlds team who attended the evening were absolutely delighted to hear the winner of Best Software Brand announced as “Virtual Worlds” accompanied by a supportive cheer throughout the venue. Nathan Maclean, who collected the award, said “Having the hard work of the team recognised and voted for by the industry is a very proud moment and I would like to thank all those who voted for and have supported us over the last twelve months. We look forward to continued success in 2017!”
The hive of activity on stand G100 was unmissable at this year’s KBB Birmingham, as retailers, designers and suppliers were able to experience the latest technology developed by Logicom – Virtual Worlds.
The Virtual Worlds team put on an impressive show with classroom style training and presentations running alongside one-on-one demonstrations. Their iconic yellow chairs and 4D headsets transported a mass of visitors into the virtual world of bathrooms and kitchens, where they themselves became avatars within the designed space.
Nathan Maclean- Managing Director comments, “KBB 2016 has been a major success for Virtual Worlds. Our increased investment in the industry has secured record breaking orders from suppliers and retailers, who were clearly impressed with the advancements made”.
Virtual Worlds ONE is their all-inclusive subscription service that provides a unified future ready solution for designing, pricing and presenting room designs.
As an extension to Virtual Worlds 4D, ‘Room in Box’ sees end consumers take their new kitchen or bathroom home at time of purchase, in what is a retailer branded Google cardboard 4D viewer. With the 4D design posted to their smart phone, which is then placed inside the viewer, the end consumer will wow their friends at home as they step inside their new Virtual World.
In designing this year’s stand at KBB Birmingham, Virtual Worlds have decided to create a friendly, open space that reflects the creativity, innovation and confidence that has become associated with the brand. Managing Director, Nathan Maclean, comments “Our objective for the exhibition is to provide all visitors with an informative, thought provoking and memorable experience, which encourages the industry to think about CAD in a new way.”
Nathan goes on to say “Unlike traditional 2D CAD which is hindered by the delay in editing in 2D and visualising the 3D image, Virtual Worlds boasts the fluid real time editing of the 3D environment. We have now taken that a step further with our fully immersive, 4D development”.
In an industry first, Virtual Worlds launched ‘4D Showroom’ which sees the end consumer wear virtual reality technology to immerse themselves in a fully interactive simulation of their future room. People visiting the stand will be able to experience the game changing power of Virtual Worlds 4D in person.
As well as test driving the new “4D Showroom” technology, activities on the stand will include seminars that explain the benefits and features of all integrated modules, such as pricing, reporting and various web tools that make up the ‘all inclusive’ Virtual Worlds ONE package. There will also be group training classes for existing users and private demonstrations throughout the duration of the exhibition.
For a moment, imagine that you sell houses and for some reason you never let your prospective clients inside. Instead, you tell them to walk around the outside and look in through the windows. If you were to sell houses this way, what opportunities would be lost and what level of buyer remorse will factor in those you close?
Okay, you design and sell kitchens, bathrooms and bedrooms: all being rooms within a home, but do you currently ask your prospective clients to look in through the window in order to make a purchasing decision? The window, in this case, is the monitor of your CAD presentation.
If this is how you currently sell, it will pay you to take time out this week to discover how your competitors are opening the door to success and to speak to your Virtual Worlds representative.
Experience what Virtual Worlds 4D is all about and discover how the Virtual Worlds ONE suite of software solutions can give your business a powerful competitive advantage. Integration with business management systems deliver reliable information and increased sales process efficiencies.
Make your business stand out from the crowd and invite your customers to step inside their future room before they buy.
Evolve your business to generate increased showroom footfall.
Provide your customers with an enhanced buying experience.
Offer your customers spatial awareness and peace of mind.
For further details, please contact firstname.lastname@example.org or call 01908 663848
The start of 2016 has seen a host of updated catalogues launched by Virtual Worlds. Keen to ensure users have the most recent data to hand, many manufactures are switching to a guaranteed update system which sees their products constantly updated on the market leading 3D design software.
The most recent releases include: Luxus, Bisque, Merlyn, Roman, Vitra, TOTO, Roper Rhodes, Pelipal, Lakes, Schuller and Zehnder.
All catalogues are available to existing users via the User Centre. For further details contact the team on 01908 663848.
Last week saw Virtual Worlds out and about meeting retailers and designers, at our 3 day Virtual Worlds ONE event, which was kindly hosted by TOTO at their London showroom.
We wish to express our thanks to TOTO, who provided a great venue and warm hospitality. The space made available to us was perfect.
At the event, we met new and existing clients, where we were able to discuss their specific business needs, as well as present our new Virtual Worlds ONE suite of products. Virtual Worlds ONE is an all-inclusive subscription service that includes-
Virtual Worlds Professional
Online Pricing Module
Remote 3D viewer
Unlimited classroom training
and of course…. our revolutionary 4D showroom, that allows your customer to try on their future new room, for size.
Thank you to all that took time out of their busy day to be with us.
If you haven’t done so already, a visit to the TOTO showroom, 140-142 St John St, London EC1V 4UA, is well worthwhile. They have impressive products, working displays, and a very friendly team.
If you would like to find out more about Virtual Worlds ONE and how is can help your business, contact us on 01908 663848 or email email@example.com
We’re pleased to announce the launch of Virtual Worlds version 5.10 which is available to download now from the user centre.
This new version improves the display of the Virtual Worlds homepage, allowing you to easily define your own text fields, view social media feeds and improve how templates are defined. You can also take advantage of the updated Tile Catalogue Browser interface and the new advanced moulding features which allowfor faster application of architraves, skirtings and covings. For those of you using the VirtualWorlds 4D Showroom or theDesignViewer, there are new buttons available to simplify and speed up the process.
Virtual Worlds at Logicom, the innovation-led CAD company, has appointed Jamie Gibbs as its first Customer Experience Manager. The new role reflects the company’s expansion into software which delivers both advanced CAD design and consumer-interfacing experiences, including its new Showroom 4D. Gibbs will be an external-facing customer champion.
Nathan Maclean, Acting Managing Director at Logicom explains the thinking behind the new position: “Our recently launched Virtual Worlds One package provides customers with a formidable array of powerful design and selling tools, including the exciting new 4D technology. Take-up has been exceptional and Jamie will be providing invaluable after-sales service, helping customers to use all the technology to its full potential and tailor it to their business”.
Gibbs has in-depth knowledge of the Virtual Worlds suite of software, having worked in Support and Training for the last three years. He explains: “My prime focus will be new users, including those of our 4D showroom software, providing hands-on support from the very out-set, so that they quickly get up to speed. The 4D technology is awesome and I’ll be going the extra mile to make sure our customers get the most from it.”
Under a subscription known as Virtual Worlds One, Virtual Worlds 4D is bundled together with Virtual Worlds Professional interactive 3D CAD software, its Viewer App and 2D Planning. Logicom is behind Virtual Worlds and it is understood that more innovations are currently in development, including a pricing module, which will be made available to all Virtual Worlds One subscribers.